🥅 AI Goals

Pet AI goals determine how pets behave and interact with the world around them. These goals define their actions and responses to various situations.


Float Water

The Float Water goal keeps the pet afloat on water, preventing it from sinking.


Panic

The Panic goal makes the pet run away quickly when they take damage, simulating a frightened response to danger.


Avoid Entity

The Avoid Entity goal makes the pet keep their distance from specific entities, causing them to flee or avoid getting too close.


Avoid Entity with Params

The Avoid Entity with Params goal allows the pet to avoid certain entities based on specific conditions.


Beg

The Beg goal causes the pet to approach and look at players holding specific items, like food, mimicking a begging behavior.


Break Door

The Break Door allows the pet to break open doors that block their path, enabling them to pass through locked or closed doors in certain situations.


Break Door with Difficulty

The Break Door with Difficulty allows the pet to break specific blocks, but the speed or success of breaking the block is influenced by the game's difficulty level.


Break Door with Time

The Break Door with Time goal enables the pet to break as many doors as possible within a set time limit, relying on their speed and efficiency to maximize the total before time expires.


Breath Air

The Breath Air goal allows the pet to regain health or stamina by taking in air.


Dolphin Jump

The Dolphin Jump goal allows the pet to perform jumps out of the water, showcasing their agility and grace.


Eat Tile

The Eat Tile goals enable the pet to consume specific tiles or blocks in the game, such as food items or resources.


Find Water

The Find Water goal allows the pet to locate water sources in the game.


Flee Sun

The Flee Sun goal prompts the pet to seek shelter from sunlight to avoid damage or overheating.


Follow Boat

The Follow Boat allows the pet to track and move toward a boat in the game.


Follow Mob

The Follow Mob goal enables the pet to track and move toward another mob.


Look at Entity

The Look at Entity goal allows the pet to focus their gaze on a specified target, such as another mob or player.


Look at Entity with Range

The Look at Entity with Range goal enables the pet to focus on a target within a specified distance.


Look at Player

The Look at Player goal enabled the pet to focus their gaze on a player.


Look at Player with Range

The Look at Player with Range goal enables the pet to focus their attention on players within a specified distance.


Melee Attack

The Melee Attack goal allows the pet to engage in close combat with a target, utilizing physical attacks.


Open Door

The Open Door goal enables the pet to interact with and open doors in the game.


Random Look

The Random Look goal allows the pet to periodically change their gaze direction at random intervals.


Random Stroll

The Random Stroll goal enables the pet to move around aimlessly within a defined area.


Random Stroll with Params

The Random Stroll with Params goal allows the pet to wander aimlessly within a defined area while considering specific parameters such as speed, distance, and duration.


Random Swim

The Random Swim goal enables the pet to move aimlessly within a specified water area.


Random Swim with Speed

The Random Swim with Speed goal allows the pet to move aimlessly within a specified water area while considering a defined swimming speed.


Random Swim with Params

The Random Swim with Params goal enables the pet to swim aimlessly within a specified area while considering parameters such as speed, direction change frequency, and depth variations.


Ranged Attack

The Ranged Attack goal allows the pet to engage targets from a distance using projectiles or other ranged weapons.


Ranged Bow Attack

The Ranged Bow Attack goal enables the pet to target and shoot arrows at players or other entities using a bow.


Ranged Crossbow Attack

The Ranged Crossbow Attack goal enables the pet to target and shoot arrows at players or other entities using a crossbow.


Ride Shoulder

The Ride Shoulder goal allows the pet to ride on the shoulder of the player.


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