Custom Animations (WIP)
public class YourPhaseAnimation extends OpeningPhaseAnimation<EmptyOpeningPhaseData> {
public YourPhaseAnimation(OpeningCrateAnimation animation, OpeningPhaseType type,
EmptyOpeningPhaseData data) {
super(animation, type, data);
}
@Override
public void load() {
}
@Override
public void tick() {
}
@Override
public void unload() {
}
}
public void onEnable() {
registerPhase(
new OpeningPhaseType(PhaseType.FIRST, "YOUR_PHASE_IDENTIFIER",
"Your Display Name",
XMaterial.STONE, ServerVersion.v1_16_R1,
new XMaterial[] {}, EmptyOpeningPhaseData.class,
(animation, type, data) -> new YourPhaseAnimationAnimation(animation,
type, (EmptyOpeningPhaseData) data),
() -> new EmptyOpeningPhaseData()));
}
public void onDisable() {
for (final OpeningPhaseType type : this.registeredPhases) {
OpeningPhaseType.unregisterPhase(type);
}
}
private void registerPhase(OpeningPhaseType phase) {
// Registering first phase animations
OpeningPhaseType.registerPhase(phase);
// Caching to unload later on
this.registeredPhases.add(phase);
}
Last updated