# Arena Regeneration

{% hint style="warning" %}
**Requirements**: This method requires. [FastAsyncWorldEdit](https://www.spigotmc.org/resources/fastasyncworldedit.13932/) to be installed.
{% endhint %}

## <mark style="color:green;">Arena Regeneration</mark>

If you enable **Arena Regeneration**, the arena will return to its initial state after each match. Any changes players made, such as placing or breaking blocks, explosions, and more, will be undone. For the regeneration to function correctly, it's essential to properly define both the **Universal Region** and the **Battle Region**. Failing to do so may cause the regeneration to not work as expected.\
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**Arena Regeneration** relies on **WorldEdit** to function properly. However, we strongly recommend using **FAWE (Fast Async WorldEdit)** instead of the standard WorldEdit, as FAWE is significantly more lightweight and optimized, reducing the chance of lag during arena regeneration. This ensures a smoother experience for your server.

<figure><img src="https://1055996415-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-MhsjI45X0JHlwzn51Qw%2Fuploads%2FYmyTCQ958is1lEMBHCe3%2FScreenshot%202024-09-27%20003754.png?alt=media&#x26;token=9f647567-6a47-44dd-936b-8e9bb51c2d11" alt=""><figcaption><p>Editor > Maps > Arena</p></figcaption></figure>

## <mark style="color:green;">Quick Tip</mark>

If the regeneration feature is causing performance issues on your server, be sure to check the following post for solutions:\
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[why-regeneration-causes-lag-to-my-server](https://wiki.myphoenixstore.com/phoenix-duels/plugins/questions-and-answers/why-regeneration-causes-lag-to-my-server "mention")
